Introduction

The Molag Amur region is one of my favorites despite how empty it is. With this mod I’d like to give reason to explore it beyond the occasional quest given.

Development

The mod is divided into three levels of rewards. Small reward is the new ingredients and personality sprinkled throughout the region. Medium reward is caves and dungeons. Large rewards are from the quests.

Hurdles

Mostly motivation. The new rock ingredient models look like garbage. I don’t have any good ideas for the dungeons either. And the imp model is a lot harder than expected.

Progress

Started a rough models for the ingredients and imp. Started a dungeon with a quest but don’t know how to finish it. I also designed some clothing for the harsh environment too.